About 1M Bits Horde
At 1M we will always work together to make you go to the next level: get healthier, get better at your profession and be happy. That's why we need you to understand our values and our mission.
We are remote and we will keep it that way.
We believe in diversity, equality and inclusion.
We believe in our community and our team.
We are persistent and we care.
We are players (casual and/or hardcore). We expect you to be too.
We expect excellence and improvement.
We expect you to be proactive and come with ideas, instead of just hearing them.
We prefer a small, high end "jedi-skilled" and happy team, instead of hundreds of unhappy friends.
We are a small startup and indie game company with one released game and one big project in development. If you want to be part of our story, come with us to build something amazing.
What we offer
Payment based on your skills (if in Brazil, either "CLT" or "PJ");
Internet financial bonus;
Paid vacation leave of 20 work days after 12 months;
Online training of any kind that you think it will be good for your position;
Financial bonus based on KPI's and company growth;
Flexible work hours.
Craft great optimized and beautiful 3D art based on the project art style;
Translate any 2D concept into 3D assets of any kind;
Create prototypes of 3D assets without concepts when needed;
Implement and test your 3D art inside the game engine for the project;
Help to implement and improve all the materials;
Help to improve in game lighting and any VFX.
We expect you to have
Proven ability to sculpt 3D art using one or more of these: Maya or Blender;
Proven ability to craft amazing 3D art (a portfolio is required);
Proven ability to create UV Map, texturing and all 3D art process;
Understanding of PBR materials;
Understanding of 3D modelling for games;
Attention to detail, critical-thinker and problem-solver;
Basic knowledge of the game industry (we will chat about it);
Advanced English and/or Portuguese language.
Would be nice to have (but not required)
Experience with Unreal engine 4+ or Unity;
Released a PC or console game before;
Experience with Blender is a big plus;
Experience with Animation;
Experience with Git and/or Plastic SCM;
Any kind of graduation;
Fluent English and/or Portuguese language.
Do you think you are a good fit for this position ?
Send your information, cover letter and resume to firstname.lastname@example.org